In this activity you are a worker/buyer. Your job will be to help design and produce classroom currency called Classroom Bucks.
The currency you make during the production sessions will be your wage. You may produce currency only during the timed production periods. You will try to spend your wages during the market sessions to purchase paper clip bracelets.
Your goal is to purchase as many bracelets as you can over the course of the game. We will assume that any money you do not spend on bracelets is spent on other goods and services. At the end of the activity, you may exchange the bracelets you’ve purchased for candy.
You may purchase bracelets only during the market period of each round. All sales are cash sales using Classroom Bucks. You may buy at any price you can find. You may negotiate with sellers over price.
Reminder: You may not save currency for future rounds. At the end of each market session, any currency not used for bracelets will be collected from you, to indicate that you spent it on other things.